Catnip Criminal
Solo | Unity 2D | 1-week sprint
As my first public 2D game, there was a lot that I learned from this, but also a lot that I feel went well. Namely, the 2 standard enemies that can be encountered on each level. I feel that their AI, detection ranges, and attacks all turned out well. Alternatively, the way I made the terrain caused a lot of collision errors that I feel I fixed in later projects.